Week 4: Production
Development Blog Week 4 - Horror Level Design Hello, welcome back to Week 4 of my Horror Level Design development blog. This week I have continued to work on the level design blockout. I have been creating the upper level of the hospital using the level design plan I have previously created. I have made minor tweaks to the plan, however it is still staying true to the layout. I firstly started with creating the upper walls that surround the reception. In the level design layout I have created I decided that I wanted the upper level to be able to view down into the reception. This allows room for world events as I plan for the player to look from the 1st floor down into the reception and then force them into investigating the area. After this, I decided to start work on both the Men and Women's Shower rooms. I decided to make them the same size as it will allow for a symmetrical layout of the inside of the room. I have currently only decided to blockout the outer...